Din 2011, cei 76.098 de creatori au câștigat peste 372.697.096 USD.
Chiar săptămâna trecută, 8.872 de creatori din 126 de țări diferite au primit 3.386.943 USD.
- Good skills in lowpoly- / highpoly-modeling
- Ability to create clean and efficient UV-layouts
- Texture creation and extraction based on highpoly geometry
- Experience with realtime asset workflow and engine integration
- Advanced knowledge about the PBR render pipeline
- Good knowledge of at least one realtime Engine
- Motivation for acquiring new technological developments & processes (software & hardware)
- Good eye for colors, form and composition with attention to detail
- Convincing portfolio that proofs the above mentioned qualifications (***)
- Independent, careful, structured and result-oriented way of working
- Good teamwork
- Good command of spoken and written English
- Knowledge in 3ds Max
- Good knowledge in Photoshop
- Experienced in Unity Engine
- Experience with node based shader editors or with HLSL / GLSL
- Experienced in organic sculpting and texturing (ZBrush)
- Experienced in Substance Package
- Ability to rig and animate 3d objects
- Good command of spoken and written German
- 3d modeling
- Creating shader solutions for various problems
- Texturing and UV-Mapping
- Organic sculpting, retopology
- texture extraction (normal maps, ambient occlusion…)
- Look development in Unity, shading/lighting, material authoring
- Integrating assets into Unity Engine
- Close collaboration with the programming team
- The possibility to work with the latest technology
- Diverse and challenging projects in the field of 3D medical animations, AR / MR / VR projects
- An exciting job in which you can take responsibility and develop yourself
- A motivated and friendly team
- Application document
- Bio
- Portfolio (***)
- Salary expectation
- Starting date
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